GPU Compiler Engineer
Job Description
Are you passionate about optimizing program execution on GPGPU/CPU and disrupting the industry with your innovations? Working with leading engineers on Intel's latest GPGPU, oneAPI programming systems and compilers? Do you love collaborating with a diverse team to help achieve Best-In-Class performance and programmability?
Then our GPU Software Architecture Organization (SAO) has opportunities for you. The Compiler team is within SAO and we develop advanced compilers and tools for client and data center workloads running on GPU/CPU.
We are looking for a Software Engineer to join our team, ready to make a significant impact on data centre and high-performance computing via advanced optimizations and new feature development.
Key Responsibilities:
Design and develop state-of-the-art compiler translations and optimizations targeting GPGPU
Investigate and prototype new optimizations to improve the performance and efficiency of GPU systems
Work with GPU HW architects to co-design/define new uArch features and ISA for future Intel Graphics Processors
Performance measurement and workload analysis to evaluate and improve the compilation technology on new HW features
Write technical specifications, design documents, and patent disclosures
Qualifications
Minimum Qualifications:
Bachelor's degree in Computer science or Computer/Software/Electrical Engineering
2+ years of experience in C/C++, object-oriented programming, and data structures
Experience in developing software on Linux and Windows OS
Strong written and verbal communication skills in English
Strong teamwork, problem-solving and influencing skills along with the ability to work with different geographical locations
Preferred Qualifications:
Experience with compiler development: knowledge of compiler architecture, compilation phases, code optimizations, and performance analysis
Design and development of a product compiler, e.g. in transformations, dataflow/control-flow/dependence analysis, optimizations, and code generation
Hands-on development of compiler tools, such as assembler, linker, debugger, etc.
Knowledge of 3D rendering pipeline using 3D/Compute APIs e.g. DirectX, DirectML, OpenGL, OpenCL, Vulkan, etc.
Thorough understanding of complex interactions between the API, OS, device drivers and vendor-specific hardware in a GPU SW stack on Windows and Linux
What we offer:
At Intel, employees share in successes, enjoy comprehensive rewards and are inspired by an innovative & inclusive workplace. What can you expect when there is a match between us?
We guarantee you will be working in a safe environment, in an organization which profoundly understands the current health situation worldwide. Either at your own home or in our premises if needed, the security and wellbeing of you and your family stands as our utmost responsibility.
You will have constant opportunities to develop your professional career through technical and soft skills training, taking part in innovation projects or rotational programs
Flexible working hours are important to us
And our Amazing Benefits to make life easier and more enjoyable are waiting for you:Stock Program, Annual and Quarterly Bonuses, Employee Pension Plan, Medical Plan and life insurance for you and your Family, Peer to peer recognition, Ticket restaurant Card, Multisport Card / Holiday card, Groups of enthusiasts, Exclusive employee discounts, (online) events and many more.
Rewards Experience @ Intel Poland: https://jobs.intel.com/pl/benefits
Inside this Business Group
The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.Posting Statement
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Benefits
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here.Working Model
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. In certain circumstances the work model may change to accommodate business needs.![Maggie, Offensive Security Researcher](http://tbcdn.talentbrew.com/company/599/gst-v1_0/img/content/img-testimonial-maggie-sm.jpg)
Maggie Offensive Security Researcher
Siempre he querido hacer algo que cambie el mundo. En Intel, me siento apreciada y he ganado más confianza en mí misma. Me hacen sentir que soy capaz de lograr grandes cosas.
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- Ecosystem Promotion Lead Santa Clara, California Aplica ahora
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