Senior Graphics Development Engineer
Job Description: If you're interested in computer graphics and working with leading graphics software engineers on Intel's latest GPU/CPU architecture, then our Visual and Parallel Computing Group VPG has opportunities for you. VPG delivers Intel's 3D graphics, media, display GPU, and Parallel Computing Technology. We have a position for Display Software Engineer. Your responsibilities will include but not be limited to: -Work with hardware and software architects in developing next generation display capabilities -Continuously enhance Intel's Graphics Driver for Windows that manages different displays connected on platform by participating in bug analysis, code hotspots, improved debugging and readability -Develop SW to work with display hardware to align with latest specs eDP1.4, DP1.3, HDMI2.0a, MIPI DSI1.3, ... -Develop SW only or FPGA solutions to implement specs where HW capability is not available during pre-Si and post-Si phases Participate in graphics bring up of new platforms -The individual must demonstrate the ability to effectively work with cross geo teams of software validation/development engineers, Graphics Hardware Architect/Designers, product validation, marketing, legal and support teams to productize & innovate cutting edge graphics features. -In this position, you will perform research, design, develop, and maintain software test suites for graphics driver features.
Inside this Business Group
The successful candidate must have a BS degree or MS degree with a minimum 2 years experience. Degree should be in Electrical Engineering, Computer Engineering or Computer Science. Experience and proficiency should be related to software development and validation. - Experience working in systems hardware/software product development teams - Software validation or development including designing and debugging in the Windows* environment - Experience in C / C++ software product development - Experience in applying project management methodologies and tools within the software development lifecycle - Strong attention to technical detail, data analysis and problem solving skills - Windows, Android/ Linux device driver architecture, development or validation program management software lifecycle processes and tools competitive awareness and analysis of relevant graphics technologies Preferred Qualifications: - Familiarity with graphics, video and/or display technologies such as embedded DisplayPort/DisplayPort, MIPI DSI, and HDMI - Experience in producing software development project indicators
The Platform Engineering Group (PEG) is responsible for the design, development, and production of system-on-a-chip (SoC) products that go into Intel’s next generation client and mobile platforms. PEG strives to lead the industry moving forward through product innovation and world class engineering.