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Unity Developer - Temporary

Guadalajara, Mexico Job ID JR0232639 Job Category Contract Employee Work Mode Fully Remote Experience Level Contract
Job Description

We are looking for a Unity 3D Developer to join our team at Intel Labs. As a Unity Developer, you will be responsible for implementing game functionality translating design ideas, concepts, and requirements into functional game modules for a fast-paced research project. In the project, we are using the Unity 3D engine to develop a projected spatial experience. You must be able to quickly iterate over the prototype while developing new modules since the objective is to develop an application in a short time frame that can be used in multiple user studies and can be demonstrated at Intel events.

Responsibilities will include :
- Quickly familiarize with the existing code base
- Plan and implement game functionalities
- Transform design specification into functional modules
- Integrate already developed unit modules together for continuous experience
- Write game logic in visual scripting framework using Bolt plugin
- Offer and implement solutions in a timely manner
- Design, build, and maintain efficient, reusable, and reliable code
- Ensure the best performance, quality, and responsiveness of the application
- Write automated unit tests
- Support regular testing that includes end-to-end system integration as well as end-user testing
- Identify process and application bottlenecks and bugs

Behavioral Traits:

- Critical thinking and problem-solving skills


Minimum qualifications are required to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications:
- BS in programming-related areas such as game development, computer science, etc.
- 2 years of experience as Unity Developer with work including C# scripting, textures, animation system, UI system, and character controls
- 2 years of experience developing large-scale object-oriented applications in C#
- 1 year of experience with automated testing platforms for writing unit and integration tests
- 1 year of experience writing event-driven applications in Unity
- Intermediate+ math, especially algebra and geometry skills
- 1 year of experience programming for a 3D coordinate system
- Intermediate+ English (spoken and written)
Preferred Qualifications:

- Familiarity with ROS infrastructure
- 1 year of experience with game physics

- Experience with APIs from Unity 2018 and 2020
- Experience writing custom shaders in Unity
- Constantly learn and stay in touch with evolving game standards and development technologies
- Working knowledge of a CI tool like Jenkins
- Degree in game design/development is a plus
- Experience working with a team of 4 or more people
- Advanced English proficiency level

This is a 1-year temporary position with a possibility to extend to 2 years.

Requirements listed would be obtained through a combination of industry-relevant job experience, internship experiences and or school work/classes/research.

Inside this Business Group
Intel Labs is the company's world-class, industry leading research organization, responsible for driving Intel's technology pipeline and creating new opportunities. The mission of Intel Labs is to deliver breakthrough technologies to fuel Intel's growth. This includes identifying and exploring compelling new technologies and high risk opportunities ahead of business unit investment and demonstrating first-to-market technologies and innovative new usages for computing technology. Intel Labs engages the leading thinkers in academia and industry in addition to partnering closely with Intel business units.

Posting Statement
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, and benefit programs. Find more information about our Amazing Benefits here:

Working Model
This role is available as a fully home-based and generally would require you to attend Intel sites only occasionally based on business need. This role may also be available as our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. In certain circumstances the work model may change to accommodate business needs.
Maggie, Offensive Security Researcher

Maggie Offensive Security Researcher

“I’ve always wanted to do something that changes the world — at Intel, I feel appreciated, and I’ve gained more confidence in myself. It makes me feel like I’m capable of doing great things.”

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