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GPU Software Development Engineer

Folsom, California, Estados Unidos ID de la oferta JR0273328 Categoría de Trabajo Software Engineering Modo de trabajo Híbrida Nivel de experiencia Experienced
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Job Description

Develops and/or validates software that enables Intel GPUs. Scope can spans the entire stack, from firmware and device drivers through APIs and the application layer, and may also include the tools, infrastructure, and technologies necessary to develop, profile, optimize, and productize Intel GPUs or graphics/GPGPU software solutions.As a Software Development Engineer your responsibilities will include but are not limited to:

  • Driving Graphics SW feature health in post silicon and driving the feature health both functionality and power/performance to critical debug from E2E view.
  • The role involves understanding feature architecture, driving E2E Graphics usages focused across concurrency, reliability/stress and Interoperability with focus on Content Creation and AI.
  • Ability to scale across E2E Display, Media, 3D, Compute and power conversation, cross Component Stress and overall UX focus will require a deep understanding of OS architecture, GEN graphics architecture, graphics drive software architecture and power and performance goals.
  • Develop and enable cutting edge E2E Machine Learning/Deep Learning and Media Workloads on next generation Graphics Platforms.
  • Ability to Triage and Debug of E2E test failures and drive issue resolution with software and hardware development team
  • Responsible for providing internal and external feedback to implement upcoming graphics features in yet-to-be-released OSes to ensure our hardware and software will function and perform as expected on next generation platforms as well as designing/developing/implementing graphics system-level software for future platforms.
  • The ideal candidate will exhibit the following behavioral traits:
  • Ability to demonstrate strong quantitative, analytical, and problem-solving skills.

Qualifications

You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications

  • Must have a bachelor's degree in computer science, Computer Engineering or Electrical Engineering or similar STEM degree with 2+ years of experience listed below. Or
  • Master's degree in the same fields with 1+ years of experience listed below.

  • Knowledge of Windows OS and X86 CPU architectures.
  • Understanding of Intel GPU hardware architecture.
  • Strong knowledge of kernel low-level software development is critical, and program language C and C++.

Preferred Qualifications

  • Deep understanding of graphics hardware and software design.
  • Understanding of industry standard API's and frameworks such as DirectX, OpenGL, OpenCL, Vulkan, and Display Interface like DP, HDMI, MIPI, etc.
  • Client Graphics experience in terms of platforms, scale out and orchestration and E2E solution.
  • Demonstrated software and system level debug knowledge.
  • Knowledge of E2E Validation, Driver Software Design, and Windows driver debug.
  • Knowledge of AI and Content Creation applications and frameworks.
  • Understanding of Graphics 3D, Media, Compute or Display driver stack.
  • Expertise in Deep Learning or AI Frameworks like Pytorch, OpenVino, DirectML, etc.

Requirements listed would be obtained through a combination of industry relevant job experience, internship experiences and or schoolwork/classes/research.

Inside this Business Group

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Benefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here.Annual Salary Range for jobs which could be performed in the US $126,420.00-$178,480.00*Salary range dependent on a number of factors including location and experience

Working Model

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.
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Maggie, Offensive Security Researcher

Maggie Offensive Security Researcher

Siempre he querido hacer algo que cambie el mundo. En Intel, me siento apreciada y he ganado más confianza en mí misma. Me hacen sentir que soy capaz de lograr grandes cosas.
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