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Graphics Software Development Engineer

Fully Remote - United States Job ID JR0239492 Job Category Software Engineering Work Mode Fully Remote Experience Level Experienced

Job Description


Graphics Research at Intel invites you to join its world-class team as a Software Development Engineer (SDE). This team is the research arm of Intel's Accelerated Computing Systems and Graphics (AXG) business unit. This is an exciting opportunity for those who like to be part of the journey with a world-class team that leads and defines the future cutting-edge technology and experiences in graphics. The computer graphics industry is at an inflection point today and top-notch advanced graphics research and engineering is KEY for Intel to be the leader in this era. As an SDE, you would work with industry-leading experts (both internal and external) to deliver technologies to AXG verticals to bring best-in-class GPUs to market.

As a SWE, you would work closely with researchers to develop software (frameworks, algorithms, and applications) as required to enable and optimize specific graphics features, capabilities, solutions, reference platforms, or Intel products.  May include the development of reference ray tracing software and improving or enabling partner designs to obtain the greatest value of Intel ray tracing products, the development and/or optimization of workloads for ray tracing benchmarks, and workloads for simulation, performance analysis, and architecture recommendations.


Qualifications


You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications:
Bachelor's degree in Computer Science, or related field with 6+ years’ experience, to include at least three years of post-degree related work experience, and a focus on graphics. Or Master’s Degree in Computer Science or related field with 4+ years of experience and a focus on graphics. Or PhD Degree in Computer Science or related field with 2+ years of experiences and a focus on graphics 

Experience in any combination of the following:   

  • Understanding of modern real-time rendering game engines and rendering techniques
  • Understanding of rasterization pipeline and modern GPU architectures
  • Familiarity with graphics APIs (e.g. Vulkan, OpenGL, DirectX)
  • Excellent programming skills (C, C++ and Python)
  • Knowledge of high-level shading languages (e.g. GLSL, HLSL)

Preferred Qualifications:

  • Expertise in designing task-, data-, and pipeline parallel algorithms and systems.
  • Experience creating real-time rendering effects using programmable shaders.
  • Background in applying machine learning techniques to graphics with familiarity with TensorFlow, PyTorch, etc.
  • Familiarity with serial and parallel programming environments used in real-time rendering such as C, C++, TBB, CUDA and OpenCL.
  • Knowledge of GPU architecture and/or GPU workloads and performance characteristics.
  • Experience using profilers and debugging tools for performance analysis.

For information on Intel’s immigration sponsorship guidelines, please see

Intel U.S. Immigration Sponsorship Information


Inside this Business Group


The focus of Accelerated Computing Systems and Graphics (AXG) is to accelerate our execution in strategic growth areas of high-performance computing and graphics. AXG is chartered with delivering high performance computing and graphics solutions (IP, Software, Systems), for both integrated and discrete segments across client, enterprise and data center.  Our mission is to make zeta-scale computing accessible to every human on the planet by the end of this decade and to entertain, educate and connect billions of people with buttery smooth visual experiences.


Covid Statement


Intel strongly encourages employees to be vaccinated against COVID-19. Intel aligns to federal, state, and local laws and as a contractor to the U.S. Government is subject to government mandates that may be issued. Intel policies for COVID-19 including guidance about testing and vaccination are subject to change over time.

Posting Statement


All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Benefits


We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here: https://www.intel.com/content/www/us/en/jobs/benefits.html


Annual Salary Range for jobs which could be performed in US, Washington: $156,410.00-$250,410.00
*Salary range dependent on a number of factors including location and experience


Working Model


This role is available as a fully home-based and generally would require you to attend Intel sites only occasionally based on business need. This role may also be available as our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. In certain circumstances the work model may change to accommodate business needs.
Maggie, Offensive Security Researcher

Maggie Offensive Security Researcher

“I’ve always wanted to do something that changes the world — at Intel, I feel appreciated, and I’ve gained more confidence in myself. It makes me feel like I’m capable of doing great things.”

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