PhD Technical Intern (m/f/d)
Join Intel and build a better tomorrow!
We create world-changing technology that improves the life of every person on the planet every day in ways that you probably don’t even see, from the technology inside self-order kiosks at fast food outlets to the data centers and networks that support your video streaming; from AI enabling genomic sequencing and personalized healthcare to autonomous driving.
You’ll be joining a company that values every individual and strives to minimize our impact on the planet – we have just announced that we are water positive in 3 countries and use 100% green energy in all our US & European facilities. If you want to find out more click here.
We have big ambitions, and a passion to work with others and address world challenges no one can tackle alone. We would you love you to be part of this!
About the recruitment process
We will be considering your application based on your resume. Once your application is submitted, you can check the status of your application by accessing your candidate profile. The recruiter will review your CV and offer it to the team manager. Regardless of our decision you will receive feedback from us.
Intel's Accelerated Computing Systems and Graphics group (AXG) delivers Intel's 3D graphics, media, display GPU, and Parallel Computing Technology. If you are passionate about computer graphics and want to work with leading graphics researchers on Intel's latest GPU/CPU architecture, then AXG has opportunities for you.
Your responsibilities will involve:
- Conduct research devising new techniques in real
-time 3D rendering under the guidance of an Intel graphics researcher
- Implement and analyze new real-time rendering algorithms or other highly parallel algorithms.
- Potentially impact Intel graphics hardware and software products and publication in industry or academia.
We're looking for graphics explorers who are collaborative and team oriented with strong written and verbal communications skills, ready to follow ideas and findings where-ever they take you to innovate and make a difference with Intel real-time graphics. Come join us.
Candidate must be a student currently pursuing doctorate degree in computer science or electrical engineering with an emphasis in computer graphics.
We welcome applications from candidates with 1+ years of work or educational experience in the following:
- Software development in C++ with graphics shading languages and/or GPU compute languages (e.g. OpenGL, Vulkan, DirectX12).
- Ability to comprehend and analyze rendering literature.
- Experience developing advanced graphics algorithms such as: raster graphics, ray traced based graphics, global illumination, depth of field, motion blur, acceleration structures, etc.
It would be an advantage if you had interest/knowledge and would like to develop:
- Expertise in designing task-, data-, and pipeline parallel algorithms and systems.
- Experience creating real-time rendering effects using programmable shaders.
- Background in applying machine learning techniques to graphics with familiarity with TensorFlow, PyTorch, etc.
- Familiarity with serial and parallel programming environments used in real-time rendering such as C, C++, TBB, CUDA and OpenCL.
- Knowledge of GPU architecture and/or GPU workloads and performance characteristics.
- Experience using profilers and debugging tools for performance analysis.
We ask that all applicants are current university students and will remain students during the whole internship. Candidates must be based in Germany upon the start date of this internship, and for its entire duration. We are unable to support remote working from outside Germany.
What do we offer?
A collaborative, supportive environment, where your equally brilliant colleagues will push you to be your best.
Diverse and inclusive environment (read more about it here)
Being a part of a socially and ecologically responsible company (read more about it here).
Dedicated training for you during your first weeks at the company to make your transition into work easier and a personal buddy to help you build your network, answer any questions and integrate you into your position.
Opportunities for professional development – wide library of online trainings and learning platforms, support and guidance from your team and manager, and different assignment programs.
The possibility to build a lifelong career at Intel.
We're constantly working on making a more connected and intelligent future, and we need your help. Change tomorrow. Start today.
Inside this Business GroupThe focus of Accelerated Computing Systems and Graphics (AXG) is to accelerate our execution in strategic growth areas of high-performance computing and graphics. AXG is chartered with delivering high performance computing and graphics solutions (IP, Software, Systems), for both integrated and discrete segments across client, enterprise and data center. Our mission is to make zeta-scale computing accessible to every human on the planet by the end of this decade and to entertain, educate and connect billions of people with buttery smooth visual experiences.
Posting StatementAll qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
BenefitsWe offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here: https://www.intel.com/content/www/us/en/jobs/benefits.html
Working ModelThis role is available as a fully home-based and generally would require you to attend Intel sites only occasionally based on business need. This role may also be available as our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. In certain circumstances the work model may change to accommodate business needs.
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