Skip to main content
Search Jobs

Graduate Technical Intern (f/m/d)

Karlsruhe, Baden-Württemberg, Germany; Munich, Bavaria, Germany Job ID JR0239749 Job Category Intern/Student Work Mode On-site Required Experience Level Intern

Job Description

Join Intel and build a better tomorrow! 

We create technology that improves the life of every person in ways that you probably don’t even see. You’ll be joining a company that values everyone and strives to minimize our impact on the planet. We have a passion to work with others and we would love you to be a part of this!

About the recruitment process 

We will be considering your application based on your resume. More information about the recruitment process you will find here. Regardless of our decision you will receive feedback from us.

Intel's Accelerated Computing Systems and Graphics group (AXG) delivers Intel's 3D graphics, media, display GPU, and Parallel Computing Technology. If you are passionate about computer graphics and want to work with leading graphics researchers on Intel's latest GPU/CPU architecture, then AXG has opportunities for you.

Your responsibilities could involve but not limited to: Conduct research devising new techniques in real-time 3D rendering under the guidance of an Intel graphics researcher; Implement and analyze new real-time rendering algorithms or other highly parallel algorithms. Potentially impact Intel graphics hardware and software products and publication in industry or academia.

We're looking for graphics explorers who are collaborative and team oriented with strong written and verbal communications skills, ready to follow ideas and findings wherever they take you to innovate and make a difference with Intel real-time graphics. Come join us.


Candidate must be a student currently pursuing Masters or PhD Degree in Computer Science or Electrical Engineering with an emphasis in computer graphics.

Please note that the student needs to be enrolled for the full duration of the student employment.

We welcome applications from candidates with1 + years of work or educational experience in the following:
- Software development in C++ with graphics shading languages and/or GPU compute languages (e.g. OpenGL, Vulkan, DirectX12).
- Experience developing advanced graphics algorithms such as: raster graphics, ray traced based graphics, global illumination, depth of field, motion blur, acceleration structures, etc.

Preferred Qualifications:
-Pursuing PhD Degree
-Expertise in designing task, data, and pipeline parallel algorithms and systems.
-Experience creating real-time rendering effects using programmable shaders.
-Background in applying machine learning techniques to graphics with familiarity with TensorFlow, PyTorch, etc.
-Familiarity with serial and parallel programming environments used in real-time rendering such as; C, C++, TBB, CUDA and OpenCL.
-Knowledge of GPU architecture and/or GPU workloads and performance characteristics
-Experience using profilers and debugging tools for performance analysis.

Behavioral traits that we are looking for: Willing to comprehend and analyze rendering literature.

What do we offer? 

  • Being a part of socially and ecologically responsible company that values diversity and inclusion (Intel's culture)

  • Personal buddy to help you get started in your new job

  • Opportunities for professional development – wide library of online trainings and learning platforms, support and guidance from your team and manager, and different assignment programs.

  • The possibility to build a lifelong career at Intel.

We're constantly working on making a more connected and intelligent future. Change tomorrow with us.

If you want to gather some more information, please see: Interns stories, ourFacebook  and LinkedIn sites.   

To meet engineers & find out more about projects visit: Intel's technologies of the future.  

Inside this Business Group

The focus of Accelerated Computing Systems and Graphics (AXG) is to accelerate our execution in strategic growth areas of high-performance computing and graphics. AXG is chartered with delivering high performance computing and graphics solutions (IP, Software, Systems), for both integrated and discrete segments across client, enterprise and data center.  Our mission is to make zeta-scale computing accessible to every human on the planet by the end of this decade and to entertain, educate and connect billions of people with buttery smooth visual experiences.

Other Locations


Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.


We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here:

Working Model

This role will require an on-site presence.
Maggie, Offensive Security Researcher

Maggie Offensive Security Researcher

“I’ve always wanted to do something that changes the world — at Intel, I feel appreciated, and I’ve gained more confidence in myself. It makes me feel like I’m capable of doing great things.”

  • Software Engineer Team Lead Petah Tikva, Israel View Job
  • Wireless SoC System Engineer Bengaluru, India View Job
  • Software Engineer Multiple Locations View Job
View All Jobs

You don't have Recently Viewed Jobs yet.

View All Jobs

You don't have Saved Jobs yet.

View All Jobs