Skip to main content

GPU Workloads Engineer

Gdansk, Poland Job ID JR0237211 Job Category Software Engineering Work Mode Hybrid Experience Level Experienced

Job Description

The Xe Architecture and Engineering (XAE) team is responsible for the architectural definition, performance, projection, optimization, and front-end development of Display, Graphics, Media, AI and Compute IPs for all Intel integrated and discrete graphics products. If you are passionate about GPUs and interested in innovating and disrupting the industry, the XAE Team has hardware, software, power, performance, projection, and architect opportunities for you.

Be a part of Intel's Xe Architecture and Engineering Team and be at the center of defining and designing future integrated and discrete graphics products for use in Client and Datacenter markets.

As a GPU Workloads Engineer, you will play a central role in driving the process to define next-generation graphics through workloads enablement and analysis/debug capabilities. Responsibilities include, but are not limited to the following:

  • Prioritize workloads to analyze and benchmark for future products
  • Develop and contribute to workload tracing tools
  • Capture and verify workload traces for architecture simulation, emulation, and post-Si
  • Automate workload tracing flow and improve automation infrastructure
  • Participate in analysis and debug of workloads in pre- and post-si environments
  • Work closely with the key stakeholders to validate and deliver workloads to architectural performance models, RTL and emulation models to gain high confidence in performance and power projections and meet performance validation goals in a timely manner.

Behavioral Attributes Sought:

  • Excellent organizational and communication (written and verbal) skills
  • Manage collaborative relationships with multiple stakeholders
  • Drive compliance with defined work processes
  • Manage multiple priorities


Minimum Education and Experience:
A Bachelor's Degree in Electrical / Computer Engineering or Computer Science and 3+ years of experience in the following:

  • Understanding of rasterization pipeline and modern GPU architectures
  • Familiarity with graphics APIs (e.g. Vulkan, OpenGL, DirectX)
  • Excellent programming skills (C, C++ and Python)

Preferred Qualifications:

  • Understanding of modern real-time rendering game engines and rendering techniques
  • Experience developing and debugging in Windows platform and applications
  • Use of workload analysis and tracing tools
  • Use of performance analysis tools
  • Familiarity with compute APIs (e.g. OpenCL)
  • Knowledge of high-level shading languages (e.g. GLSL, HLSL)

What we offer:

At Intel, employees share in successes, enjoy comprehensive rewards and are inspired by an innovative & inclusive workplace. What can you expect when there is a match between us?

  • We guarantee you will be working in a safe environment, in an organization which profoundly understands the current health situation worldwide. Either at your own home, or in our premises if needed, the security and wellbeing of you and your family stands as our utmost responsibility.

  • You will have constant opportunities to develop your professional career through technical and soft skills trainings, taking part in innovation projects or rotational programs

  • Flexible working hours are important for us

  • and our Amazing Benefits to make life easier and more enjoyable are waiting for you:Stock Program, Annual and Quarterly Bonuses, Employee Pension Plan, Medical Plan and life insurance for you and your Family, Peer to peer recognition, Ticket restaurant Card, Multisport Card / Holiday card, Groups of enthusiasts, Exclusive employee discounts, (online) events and many more.

  • Rewards Experience @ Intel Poland:

We are open to all applicants whether you want to work on-site, in a hybrid model or fully remotely.

Inside this Business Group

The focus of Accelerated Computing Systems and Graphics (AXG) is to accelerate our execution in strategic growth areas of high-performance computing and graphics. AXG is chartered with delivering high performance computing and graphics solutions (IP, Software, Systems), for both integrated and discrete segments across client, enterprise and data center.  Our mission is to make zeta-scale computing accessible to every human on the planet by the end of this decade and to entertain, educate and connect billions of people with buttery smooth visual experiences.

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.


We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here:

Working Model

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. In certain circumstances the work model may change to accommodate business needs.
Maggie, Offensive Security Researcher

Maggie Offensive Security Researcher

“I’ve always wanted to do something that changes the world — at Intel, I feel appreciated, and I’ve gained more confidence in myself. It makes me feel like I’m capable of doing great things.”

  • GPU Workloads Engineer Gdansk, Poland Apply Now
View All Jobs

You don't have Recently Viewed Jobs yet.

View All Jobs

No jobs have been saved.

View All Jobs