In this position, you will be working with a small less than 20 group of software developers in the area of computer graphics. Your responsibilities will include but not be limited to:
Participating in regular code development, optimization of an existing code and contributing to increasing quality of code before it ships to customers
Creating code builds, executing pre-defined tests for these builds and supporting engineers who are using the builds mainly other development and validation engineers
Your responsibilities as a Software Development Intern will include but will not be limited to:
Developing and debugging graphics driver and supporting tools
Creating high-quality software according to specifications and conforming to coding standards
Actively participating in other stages of software development life-cycle e.g. research, validation, pre- and post-release support activities, etc.
Besides regular work you can:
Have fun by participation in various innovation-focused activities, including Intel makers and innovators community, access to well- equipped innovation lab, have dedicated innovation time
Chill out with unlimited amount of coffee, tea, soft drinks, massage chairs, and barbecues
Charge batteries during team events like wind-surfing, scuba diving, kayaking, soccer, airsoft, skiing and many others
Use on-site conveniences including basketball/soccer/volleyball courts, board games room, covered motorcycle parking, free fruits, gaming consoles, airport shuttle service, table-tennis, tire change service, spa services, hairdressing, nursing mother's rooms, and more
Basic salary is accompanied with bonuses, private medical plan, lunch coupons, sport facilities card, and more
Inside this Business Group
The Platform Engineering Group (PEG) is responsible for the design, development, and production of system-on-a-chip (SoC) products that go into Intel’s next generation client and mobile platforms. PEG strives to lead the industry moving forward through product innovation and world class engineering.