In this position, you will have a chance to develop graphics drivers, focusing on DirectX* - analyze graphics workloads, develop and debug GPU workloads, work with/ develop in hardware simulation environment
You should be an active Bachelor/Master/Phd student 3rd or 4th of Computer Science, Information Tech or similar specialization during the whole internship 6 or 12 months. No professional experience required. Additional qualifications include: - Very good problem solving skills - Ability and flexibility to quickly learn new technologies - Ability to research and reverse-engineer source code - Knowledge of C/C++Inside this Business Group
The Platform Engineering Group (PEG) is responsible for the design, development, and production of system-on-a-chip (SoC) products that go into Intel’s next generation client and mobile platforms. PEG strives to lead the industry moving forward through product innovation and world class engineering.