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Job ID: JR0043729
Job Category: Intern/Student
Primary Location: Gdansk, PL
Other Locations:
Job Type: Intern

Graphics SW Engineer Internship

Job Description

Responsibilities will include using a structured test design strategy to create, develop and implement validation tests to be deployed in simulation and on hardware. You will be working as part of a team to build up on an existing validation framework where gaining a deep understanding of the software and underlying hardware feature will be critical in creating targeted validation tests which may be used in an open source environment. As a validation engineer your focus will be on upcoming graphics features in yet-to-be-released OSes to ensure our hardware and software will function and perform as expected on next generation platforms.This position requires involvement in all phases of design from pre-silicon emulation/simulation through post-silicon product launch. The individual is expected to work with various partners and teams to resolve issues as well as recommend future hardware and software improvements.The individual must demonstrate the ability to effectively work with cross geo teams of software validation/development engineers, Graphics Hardware Architect/Designers, product validation, marketing, legal and support teams to productize & innovate cutting edge graphics features.

Candidate responsibilities include, but not limited to:

  • Programming primary in C, with some C++ for current and next generation versions of Linux and Android operating systems
  • Work in Graphics Driver development interacting closely with hardware teams to define HW-SW interfaces for graphics
  • Debugging device drivers to find the root-cause of bugs and provide insight towards a suitable fix

Besides regular work you can:

  • Have fun by participation in various innovation-focused activities, including Intel makers and innovators community, access to well- equipped innovation lab, have dedicated innovation time
  • Chill out with unlimited amount of coffee, tea, soft drinks, massage chairs, and barbecues
  • Charge batteries during team events like wind-surfing, scuba diving, kayaking, soccer, airsoft, skiing and many others
  • Use on-site conveniences including basketball/soccer/volleyball courts, board games room, covered motorcycle parking, free fruits, gaming consoles, airport shuttle service, table-tennis, tire change service, spa services, hairdressing, nursing mother's rooms, and more
  • Basic salary is accompanied with bonuses, private medical plan, lunch coupons, sport facilities card, and more


  • Education:You should be pursuing second up to fourth year of study in progress. No professional experience required.
  • Knowledge of C/C++ and/or Python languages and SW implementation
  • Knowledge of Linux operating systems
  • Knowledge of software revision control tools
  • Ability to focus on high-quality coding, and learn quickly
  • Strong problem solving skills and able to understand complex models
  • Ability to work in a team
  • Able to communicate in English

Additional/Preferred Requirements nice to have:

  • Good knowledge of operating system concepts
  • Knowledge of Open-Source development model
  • Android knowledge and/or experience

Inside this Business Group

The Platform Engineering Group (PEG) is responsible for the design, development, and production of system-on-a-chip (SoC) products that go into Intel’s next generation client and mobile platforms. PEG strives to lead the industry moving forward through product innovation and world class engineering.

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