The Intelr Open Source 3D Graphics Driver is the industry's only commercial-grade open source 3D graphics driver. Based on the Mesa project mesa3d.org, this driver powers leading Operating Systems such as Chrome OS, Steam OS, Ubuntu, and Fedora on Intel graphics. The candidate will be responsible for maintaining and enhancing the continuous integration system of the Intelr Open Source 3D Graphics Driver, along with bisecting and verifying identified bugs on multiple existing and future platforms. Additionally, the candidate will be developing new tools or enhancing existing tools apitrace, fips/grafips, shaderdb, inte_gpu_top, sixonix that help driver developers identify and fix performance bottlenecks. The development is done in C/C++ in a completely open source environment. Depending on demonstrated abilities, the candidate may have opportunities to contribute to graphics driver development over time.
You must possess the minimum qualifications to be initially considered for this position. Experience would be obtained through your educational level research and/or relevant job/internship experiences
The candidate should have at least a BS in Computer Science/ computer Engineering or in a technical field with the following coursework or relevant work experience
The Intel Software and Services Group (SSG) connects Intel to the worldwide software community. SSG strives to bring competitive advantage to Intel platforms by helping independent software vendors, operating system developers, OEMs, channel members and systems integrators deliver exceptional customer value and achieve differentiation on Intel® processor technologies. SSG provides global leadership to the software community through its technical expertise, industry enabling activities, and developer products and programs.