Apply Now    
Job ID: JR0026171
Job Category: Engineering Support
Primary Location: Shanghai, Shanghai CN
Other Locations:
Job Type:

Media and Graphics Architect

Job Description

Job Description: 

The ideal candidate will be responsible for multiple aspects of production and path-finding activities, including but not limited to:

  • Direct team to design and develop video codecs and advanced video processing algorithms in native GenX language and C++, debug their functionalities
  • Design and implement usage cases regarding media and graphics, should have a deep understanding on both media and graphics.
  • Performance analysis and optimization for the media/GFX driver on various Intel platforms, be able to optimize the performance/quality from both sw and hw level.
  • Influence key stakeholders from different geos of VCD on media&gfx software and hardware design/development.
  • Lead the team in technology research and be able to collaborate with other team members.



Qualifications
- Master or PhD degree in Computer Science or Electronic Engineering with more than 10 years of related software design and development experience. - Architecture knowledge in one or more of the following areas: media delivery, immersive video, video analytic, Cloud gfx etc. - Hands on development experience of media codec(AVC, HEVC, VP9 etc), media framework (FFmpeg, Gstreamer…) and experience with OpenCL is preferred. - Excellent understanding and development experience of Linux Kernel, Graphic driver, GPU programming. - Proven verbal and written communication skills preferred. - Previous experiences with Intel MSDK or Intel libva is a big plus. - Experience working with multiple teams is desirable. - Self-discipline, self-driven, fast learner.

Apply Now    

What would you like to do now?

Connect with Us

Get Job Alerts

Get started
Student Center

Find out more about working at Intel

Learn more
Education

Jobs@Intel Blog

Learn more

Grow your network of opportunities