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Job ID: JR0002177
Job Category: Engineering
Primary Location: Santa Clara, CA US
Other Locations:
Job Type: Experienced Hire

Intel Sports - Computer Graphics Engineer

Job Description

Intel Sports is changing the game for a new generation of athletes and fans. We're about performance and innovation as a team - in the lab and on game day. We're a nimble, collaborative start up with the can't-miss backing of one of the world's largest technology companies on our team - Intel Corporation.

With that starting lineup we push the limits of what's possible. Our team breaks the boundaries of sports, technology, and human perception. We see the limit and push past it.

Will YOU join our team? Will YOU Push Tech to the Limits?

We're looking for experience in Computer Vision and/or Computer Graphics to help develop the future of immersive video technology. Our technology gives fans a 360-degree view of key plays - providing thrilling replays and highlight reels that let fans see the action from almost every conceivable angle.

You will develop and implement algorithms for surface reconstructing, meshing, encoding and rendering.

Additionally, you'll extend, optimize and invent new algorithms to deliver functionality to our products - your work will enable fans to feel like they're part of the game.

We need your expertise to shape the roadmap for software solutions and future products that will excite and draw in sports fans!

Responsible for developing multiple aspects of graphics software, display driver development and simulation environment development.

Works with various partners to enhance and improve graphics performance on upcoming processor graphics devices by analyzing performance issues in software drivers and applications, implementing software performance improvements, and recommending future hardware & software improvements.

Also responsible for providing internal and external feedback to implement upcoming graphics features in yet to be released OSes to ensure our hardware and software will function and perform as expected on next generation platforms as well as designing/developing/implementing graphics system level software for future platforms.


Minimum Qualifications:
-Excellent C/C++ and software engineering skills.
-Experience with threads, locks and other parallel programming fundamentals
-Solid understanding of linear algebra, geometry, meshes, image processing.
-Hands on implementation and product development experience.
-Ability to implement cross-platform code suitable for multiple form factors and computing environments.
-Ability to develop for performance at both the algorithm and code levels.

Preferred Qualifications:
-Ph.D., MS, or equivalent experience in Computer Vision, Computer Graphics, or related fields.
-Experience with GPU programming, MPI, and/or hardware acceleration.
-Knowledge of multi-baseline stereo algorithms, segmentation, signed distance fields.
-Familiarity with spatial data structures for acceleration, such as octrees.
-Highly self-directed and motivated; comfort collaborating with multiple partners across geographies

Inside this Business Group

Intel's strategic equity investment group, Intel Capital, manages one of the largest corporate venture programs in the technology segment, with worldwide investments and support. Holding equity stakes in more than 550 companies worldwide, Intel's investments outside of the United States span over more than 20 countries across 5 continents. Intel Capital is responsible for investing in technology companies to increase demand for existing products and services, ultimately expanding new business objectives for Intel.

Posting Statement. Intel prohibits discrimination based on race, color, religion, gender, national origin, age, disability, veteran status, marital status, pregnancy, gender expression or identity, sexual orientation or any other legally protected status.
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